Global Virtual Fitness Market Size, by Streaming Type (Live, and On-demand), Device Type (Smart TV, Smartphones, Laptops Desktops & Tablets, and Others), Session Type (Group and Solo), Revenue Model (Subscription, Advertisement, and Hybrid) and End User (Professional Gyms, Sports Institutes, Defense Institutes, Educational Institutions, Corporate Institutions, Individuals, and Others), By Region (North America, Europe, Asia Pacific, South America, and the Middle East & Africa), Trend Analysis, Market Competition Scenario & Outlook, 2020-2026.
Published:
August 2020
Report Code:
BWC20129
Available Format:
PDF PDF Icon
Pages:
172

global virtual fitness market bwc20129

1.       Research Framework

1.1.    Research Objective

1.2.    Product Overview

1.3.    Market Segmentation

2.       Research Methodology


2.1.    Qualitative Research

2.1.1.Primary & Secondary Sources

2.2.    Quantitative Research

2.2.1.Primary & Secondary Sources

2.3.    Breakdown of Primary Research Respondents, By Region

2.3.1.Secondary Research

2.3.2.Primary Research

2.4.    Breakdown of Primary Research Respondents

2.5.    Market Size Estimation

2.6.    Assumption For The Study

2.7.    Market Breakdown & Data Triangulation

3.       Executive Summary


4.       Global Virtual Fitness Market Insights


4.1.    Industry Value Chain Analysis

4.2.    DROC Analysis

4.2.1.Growth Drivers

4.2.2.Restraints

4.2.3.Opportunities

4.2.4.Challenges

4.3.    Technological Landscape

4.4.    Regulatory Framework

4.5.    Company Market Share Analysis,2019

4.6.    Porter’s Five forces analysis

4.6.1.Bargaining Power of Suppliers

4.6.2.Bargaining Power of Buyers

4.6.3.Threat of New Entrants

4.6.4.Threat of Substitutes

4.6.5.Intensity of Rivalry

4.7.    Strategic Outlook

5.       Global Virtual Fitness Market Overview

5.1.    Market Estimates & Forecast By Value, 2016-2026

5.1.1.By Value (USD)

5.2.    Market Share & Forecast

       5.2.1. By Streaming Type

                                5.2.1.1. Live

                                5.2.1.2. On-Demand

                     5.2.2. By Device Type

                                5.2.2.1. Smart TV

   5.2.2.2. Smartphones

   5.2.2.3. Laptops

   5.2.2.4. Desktops & Tablets

   5.2.2.5. Others

                     5.2.3. By Session Type

                                5.2.3.1. Group

                                5.2.3.2. Solo

                     5.2.4. By Revenue Model

                                5.2.4.1. Subscription

                                5.2.4.2. Advertisement

                                5.2.4.3. Hybrid

                     5.2.5. End User

                  5.2.5.1. Professional Gyms

   5.2.5.2. Sports Institutes

   5.2.5.3. Defense Institutes

   5.2.5.4. Educational Institutions

   5.2.5.5. Corporate Institutions

   5.2.5.6. Individuals

   5.2.5.7. Others

                     5.2.6. By Region

                                 5.2.6.1. North America

                                 5.2.6.2. Europe

                                 5.2.6.3. Asia Pacific

                                 5.2.6.4. South America

                                 5.2.6.5. Middle East & Africa

6.       North America Virtual Fitness Market

6.1.    Market Estimates & Forecast By Value, 2016-2026

6.1.1.By Value (USD)

6.2.    Market Share & Forecast

6.2.1.By Streamline Type

6.2.2.By Device Type

6.2.3.By Session Type

6.2.4.Revenue Model

6.2.5.By End User

6.2.6.By Country

6.2.6.1.  U.S

6.2.6.2. Canada

7.       Europe Virtual Fitness Market

7.1.    Market Estimates & Forecast By Value, 2016-2026

7.1.1.By Value (USD)

7.2.    Market Share & Forecast

7.2.1.By Streamline Type

7.2.2.By Device Type

7.2.3.By Session Type

7.2.4.Revenue Model

7.2.5.By End User

7.2.6.By Country

7.2.6.1.  Germany

7.2.6.2.  U.K

7.2.6.3.  France

7.2.6.4.  Italy

7.2.6.5.  Rest of Europe

8.       Asia Pacific Virtual Fitness Market

8.1.    Market Estimates & Forecast By Value, 2016-2026

8.1.1. By Value (USD)

8.2.    Market Share & Forecast

8.2.1.By Streamline Type

8.2.2.By Device Type

8.2.3.By Session Type

8.2.4.Revenue Model

8.2.5.By End User

8.2.6.By Country

8.2.6.1.   China

8.2.6.2.    India

8.2.6.3.  Japan

8.2.6.4.    South Korea

8.2.6.5.   Rest of APAC

9.       South America Virtual Fitness Market

9.1.    Market Estimates & Forecast By Value, 2016-2026

9.1.1.By Value (USD)

9.2.    Market Share & Forecast

9.2.1.By Streamline Type

9.2.2.By Device Type

9.2.3.By Session Type

9.2.4.By Revenue Model

9.2.5.By End User

9.2.6.By Country

9.2.6.1.    Brazil

9.2.6.2.   Mexico

9.2.6.3.   Argentina

9.2.6.4.   Rest of Latin America

10.   Middle East & Africa Virtual Fitness Market

10.1.      Market Estimates & Forecast By Value, 2016-2026

10.1.1.  By Value (USD)

10.2.      Market Share & Forecast

10.2.1.  By Streamline Type

10.2.2.  By Device Type

10.2.3.  By Session Type

10.2.4.  By Revenue Model

10.2.5.  By End User

10.2.6.   By Country

10.2.6.1.  Saudi Arabia

10.2.6.2.   UAE

10.2.6.3.  South Africa

10.2.6.4.  Rest of MEA

11.   Company Profile (Company Overview, Financial Matrix, Product landscape, Key Personnel, Key Competitors, Contact Address, and Strategic Outlook)*

·         Health Clubs & Gyms

·         Econofitness

·         WELLBEATS

·         Fitness On Demand

·         GoodLife Fitness

·         Wexer

·         Reh-Fit Centre

·         LES MILLS INTERNATIONAL LTD.

·         Fit n Fast

·         Charter Fitness Inc.

·         Fitness First Ltd.

 

12.   Strategic Recommendation

*Financial Details Not Be Captured in Case of Unlisted Companie


**The segmentation and the companies are subjected to modifications based on the in-depth secondary for the final deliverable

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