Global Virtual Fitness App Market

Global Virtual Fitness App market Size, by Streaming Type (Live, and On-demand), Device Type (Smart TV, Smart phones, Laptops Desktops & Tablets, and Others), Session Type (Group and Solo), Revenue Model (Subscription, Advertisement, and Hybrid) and End User (Professional Gyms, Sports Institutes, Defense Institutes, Educational Institutions, Corporate Institutions, Individuals, and Others), By Region (North America, Europe, Asia Pacific, Latin America, and the Middle East & Africa), Trend Analysis, Market Competition Scenario & Outlook, 2021-2027

  • Published Date: January 2021
  • Report ID: bwc20235
  • Available Format: PDF
  • Page: 180

Scope of the Report

By Type

Ø  Live Streaming

Ø  On Demand Streaming

 

By Session Type

Ø  Solo

Ø  Group

 

By Device Type

Ø  Smart TV

Ø  Smartphone

Ø  Laptops Desktops & Tablets

Ø  Others


By Revenue Model

Ø  Subscription

Ø  Advertisement


End-User Industry

Ø  Professional

Ø  Gyms

Ø  Sports Institutes

Ø  Defense Institutes

Ø  Educational Institutes

Ø  Corporate Institution

Ø  Individuals

Ø  Other

 

By Region

Ø  The Asia-Pacific

Ø  North America

Ø  Europe

Ø  Middle East & Africa

Ø  Latin America